One Room Stealth
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Get to the end of the room as many times as possible. Player movement speed and health is randomized. Guard sight radius, field-of-view, movement speed, turning speed, bullet speed, time between bullets, and patrol wait time are all randomized. The room and guard patrol routes are constant.
Controls:
WASD for movement
Hold left shift to move faster
Platforms | Unity Web Player (Legacy) |
Author | Signsmith |
Genre | Puzzle |